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Showing posts from October, 2023

Day 9, Oct 27

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 Continued with tutorial to timestamp 34:00, focused on other things though. I experimented with functions and looping to create millions of blocks that fall from the sky and get deleted after a period of time. I also started to implement the different properties in the if statements so that when things would fall their properties could change.

Day 8, Oct 26

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 Today i made a decent amount of progress and learned tools in scripting that i can apply to actually making a game. For example, i created a red block that kills you when you touch it and a green brick that extends 1 stud every second, which could be used for some kind of draw bridge. I did this by following the same tutorial as last few times, i made it to timestamp 29:14.

Day 7, Oct 25

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Today I continued the tutorial and learned how functions and if statements can be used in the ROBLOX game editor. I made it to timestamp 19:58 of the tutorial. I found it to be similar to what we learned in Khan academy but with many differnt specific differences such as naming of things and where capitals go.

Day 6, Oct 24

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 Today i moved on from the racing/cops and robbers' game to attempt some of the scripting. I got stuck though as the tutorial i watched glossed over something that i had to determine. I made it to timestamp 7:39

Day 5, Oct 19

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 Today was inefficient, I got stuck trying to transfer pathfinding ai's into vehicles so they would chase properly. I watched a tutorial that did not give any information. I did eventually succeed but only by using a premade chase vehicle and moving the script to the player.

Day 4, oct 18

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 Today I worked on finishing the scenery for my racetrack and also experimented with scripts and worked to apply a follow script to a car so that when u drive you have competition artificially.

Day 3, oct 17

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 I switched my project to a game design direction by using ROBLOX studio. Today I made a functional race tr4ack and watched a tutorial about terrain editing because I was struggling with it.

Day 1, Oct 13

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  Started working on adobe animation by experimenting myself and completing 3 tutorials to best of my ability. Learned about using keyframes and graphic symbols as well as other basics such as creating layers and frames. I found the way to animate interesting as It was completely different from wick editor as well as not being as familiar as I hoped.